having a hard time
fashion dolls keeping me sane
i hope this passes
I’m finally getting my act together and doing a giveaway I’ve been planning for awhile! Please check out my Instagram account for details!!
FAQ: This is an Instagram exclusive giveaway. The winner will be selected on September 9th, 2014. Good luck!
HAHAHAHAH YEP. So glad it’s over. o_o
THREE WEEKS AND COUNTING!
We’ve got all sorts of new happenings at spxpo.com in anticipation of SPX 2014, happening September 13-14 in Bethesda, Maryland.
(Hop the Metro from anywhere in DC - we’re at the White Flint Station)
SPX is big. REALLY BIG. This is the largest independent comics show in the country with nearly 700 artists spread across close to 300 tables. We’ve got 23,000 square feet of COMICS happening under one roof!
That’s over half an acre!
So to make the most of it, I recommend you do a little home work! Your assignment - if you choose to accept it - is to spend a few minutes formulating your plan of attack based on:
We’re so proud of our line-up of stellar guests, spanning the full breadth of independent comics and joining us from all over the world.
Over 100 new works – and counting will make their debut at SPX 2014. This list is a great way to prioritize who you want to see at the show! But these aren’t the only books to keep your eyes peeled for, you’ll also want to take a look at…
Recognizing excellence in the comics medium, the Ignatz Award is one of the most coveted festival prizes in comics. You’ll find the nominated books here, and each nominee is highlighted on…
SPX 2014 is nearly 700 creators strong and counting, with artists represented from all over the world. Our master exhibitor list tells you where to find them all.
With only TWO DAYS of show and all this magic to experience, it PAYS to have a plan - so START SCHEMING.
We’ll see you in THREE WEEKS!
It’s a fair question (when asked nicely), and it’s one that artists get a lot (though often asked not so nicely).
Pricing your art can be one of the more stressful parts of the job, especially when that art is your sole or main income. There are a few main factors to consider:
First, materials. Pretty basic logic there. How much did you spend to assemble the materials necessary?
Second, time. You basically have to work out what would be a good hourly wage for your work. If you spend a bajillion hours on something, that has to be taken into account when you price it.
Third, knowledge/experience/expertise. This is the weird nebulous part of pricing. You have to consider all the hours of practice, refinement, failures, and development that goes into each piece and your style and skill overall. Magweno put it well in a response to someone on DA:
Original art is expensive. I actually had the Gubbin bases cast in resin because it means I can charge $125 for them instead of the higher price I would need to charge if I’d made each one from scratch without that base. I had initially been hoping to sell each for a bit less, but I got too wrapped up in doing extra details on the paint job, so the hours I invested started to lengthen a bit.
Anyway, I hope that helps!